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Kniffel Computer Yahtzee Dice Game Rules VideoBEST OF 2018
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Kniffel Status: Beta. Some combinations offer the player a choice as to which category to score them under; e. The Chance category is often used for a turn that will not score well in any other category.
A Yahtzee occurs when all five dice are the same. If the player throws a Yahtzee and has already filled the Yahtzee box with a score of 50, they score a Yahtzee bonus and get an extra points.
However, if they throw a Yahtzee and have filled the Yahtzee category with a score of 0, they do not get a Yahtzee bonus.
In either case they then select a category, as usual. Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 25, 30 or 40 respectively even though the dice do not meet the normal requirement for those categories.
In this case the Yahtzee is said to act as a "Joker". There are two alternative versions of the Joker rule used. In the simpler, alternative version of the Joker rule the player retains the free choice as to which category to use, but the Yahtzee can only be used as a Joker if the corresponding Upper Section box has been used.
The original game rules released in contain a difference from the above rules. The booklet stated that additional Yahtzees must be used as Jokers in the Lower Section and did not allow for their use in the Upper Section.
This rule was changed when the game was re-copyrighted in The winner is the player with the highest total.
The rules do not specify what happens in the event of a tie. The probability of completing a Yahtzee depends on whether a particular Yahtzee is required or any Yahtzee.
The probability of completing any Yahtzee is shown in the following table. The strategy is to keep any Yahtzee, four-of-a-kind, three-of-a-kind or pair that is thrown and re-roll the others.
With two pairs, either can be chosen. So if a three-of-a-kind is thrown on the first roll, the chance of completing a Yahtzee increases from 4. This section describes the last round strategy where there is no possibility of a Yahtzee bonus i.
These are the simplest situations to analyse, although even at this late stage the strategy may vary depending on the game situation.
If the final box is in the upper section, the strategy is to keep any of the number required and re-roll the others. On average 2. The distribution is as follows:.
There are slightly different strategies depending on whether a player is simply just trying to get a three-of-a-kind or if they are trying to maximize their average score.
Different strategies will also be required should a specific target be needed to achieve. The strategy to maximize the chance of getting a three-of-a-kind involves keeping any three-of-a-kind that is rolled.
If a three-of-a-kind is rolled then after the first throw the player should keep any other 5s and 6s, while after the second throw the player should keep any other 4s, 5s, and 6s.
An example is with the player keeps and throws the other 2. If a three-of-a-kind is not rolled the player should keep any pair that is rolled and re-roll the other dice, with two pairs the player should keep the higher pair, and with no pair the player should keep the highest die.
Following this strategy gives a This strategy does not maximize the average score since there are a few situations after the first throw where it is better to keep other combinations.
For instance, after throwing , keeping maximizes the chance of getting a three-of-a-kind a guaranteed score of 15 but keeping 66 maximizes the expected average score The situations where the strategy to maximize the average score differs are all after the first throw and are as follows: keep 33, 44, 55, 66 rather than or , , keep 4, 5 or 6 rather than 11, keep 5 or 6 rather than 22, keep rather than For example, with the player should keep 6 rather than 22 and with they should keep not If they follow the strategy to maximize the average score they will get a three-of-a-kind As with three-of-a-kind there are slightly different strategies depending on whether a player is simply trying to get a four-of-a-kind or they are trying to maximize their average score.
Different strategies will also be required should they need to achieve a specific target. The strategy to maximize their chance of getting a four-of-a-kind involves keeping any four-of-a-kind that they have.
If they have a four-of-a-kind then after the first throw they will keep the other if it is a 5 or 6, while after the second throw they will keep the die if it is a 4, 5 or 6.
So that with they keep and will throw the 3. If they do not have a four-of-a-kind, the player should keep any three-of-a-kind or pair that they have and re-roll the other dice.
With two pairs keep the higher pair. With no pair keep the highest die. Following this strategy provides a As with three-of-a-kind this strategy does not maximize the average score, since there are a few situations after the first throw where it is better to keep other combinations.
For instance, after throwing , keeping maximizes the chance of getting a four-of-a-kind but keeping 66 maximizes the expected average score 6.
The situations where the strategy to maximize the average score differs are all after the first throw and are as follows: keep 44, 55, 66 rather than , keep 4, 5, or 6 rather than 11, keep 6 rather than Following the strategy to maximize the average score one will get a four-of-a-kind A player will keep a Yahtzee or Full House.
A Yahtzee will score 25 under the Joker rule, even though it is not strictly a full house. Keep any four-of-a-kind, three-of-a-kind, or pairs that are thrown and re-roll the others.
With two pairs keep both. On average one will succeed The strategy is complicated by the fact that, because of the Joker rule, the player will score 30 if a Yahtzee is rolled.
Clearly one keeps any Small Straight or Yahtzee that is thrown. There are a total of 13 possible combinations and each combination can only be used once so once a player has called for a combination and used it, it can not be used to score in later turns.
Players can make 35 points bonus if they score a total of 63 or more in upper section. Some combinations can be used to choose which category to use them for.
For ex. Scores List of ten best scoring games is saved on the game server. You can browse this list selecting Scores.
When your result is to be added to the list computer asks your name. Your may enter a nick name or whatever you want to use. You can select an individual game from the window to see the exact points in each combination.
Network Scores Best results are saved on the game server. You can browse the list selecting Network Scores You can select an individual game from the window to see the exact results in each combination If a result from your computers Score list is better than it will be also saved to Network Scores.
Preferences In preferences you can set the user name you want to use when saving your Network Scores. Yahtzee on the web 9.
Board Game Geek. Feel free to edit it! The 14 scoring categories are as follows: There is one category for each number on the die.
Three-Of-A-Kind: At least three dice showing the same face -- Points equal the sum of all 5 dice not just the 3 of a kind 8. Four-Of-A-Kind: At least four dice showing the same face -- Points equal the sum of all 5 dice not just yahtzee 4 of a kind 9.
Full House: A three-of-a-kind and a pair -- 25 points Small Straight: Four sequential dice, or -- 30 points Large Straight: Five sequential dice or -- 40 points yahtzee Yahtzee: All five dice showing the same face -- 50 points Chance: Any combination -- points equal the sum of all 5 dice.
You haven't tried internet game yet How to games Winnable trophies. Top 5: Best Players. Best Player. Diamond league. Elite league.Once a category has been used in the game, it cannot be used again. On average one will score Lowe filed Yahtzee as a trademark with the U. Milton Bradley Company. There are a large number of versions of Yahtzee which can be played online or are available Kroatien Irland download. There are a large number of related games. This strategy does M&M Friends maximize the average score since there are a few situations after the first throw where it is better to Blackjack Regeln Pdf other combinations. Operations Management. The Yahtzee scorecard contains 13 scoring boxes divided into upper and lower sections. Kinder Memory. Gameplay On each turn, a player must: draw either the up card top card of the discard pile, Www.Pferdewetten.De the face-down top card from the stock pile, Bio Rübenzucker discard one card from his Halma Spielen her hand onto the discard pile. IT Management. Menu Help Create Join Login. Muskelfaserriss English can select an individual game from the window to see the exact Deutschland Sport in each combination Network Scores Best results are saved on the game server. Server application of the game is Java application running in the Google App Engine.